No-CD & No-DVD Patch troubleshooting: The most common problem getting a No-CD/No-DVD patch to work is ensuring that the No-CD/No-DVD patch matches you're game version, because the games exe is changed when a patch update is applied previous versions won't work.
Sulle pagine del PlayStation Blog americano, 2K Games ha annunciato l'arrivo di una patch gratuita per il gioco di basket NBA 2K11, che renderà compatibile il titolo con il 3D stereoscopico. A partire dal 16 gennaio i possessori di un televisore 3D e di una PlayStation 3 potranno giocare a NBA 2K11 con una nuova visuale in tre dimensioni; inoltre il gioco sarà compatibile anche con il 3D anaglifico: in questo caso basterà utilizzare un paio di occhialini con lenti blu-rosso.
Nba 2K11 1.2 Patch Pc
E' disponibile l'aggiornamento alla versione 1.2 di NBA 2K11 per le due versioni console. La patch in versione PC uscirà in futuro in data da comunicare.Le migliore sono molteplici, di seguito le più importanti:
2K Games ha annunciato che NBA 2K11 supporterà il 3D stereoscopico nella versione PlayStation 3 a partire dal prossimo 16 Novembre tramite una patch gratuita. La compagnia ha poi confermato che l'aggiornamento sarà disponibile anche per Xbox 360 a partire da Gennaio 2011.
If you get black screen and console freeze during game startup on HEN/HAN try this method:1. Before converting, move the original files of "PS3_GAME\USRDIR" (except EBOOT.BIN, default.self, and default_mp.self) to a temp folder outside the PS3_GAME folder.2. Convert the game using CFW2OFW v1.13 ("PS3_GAME\USRDIR" should contain EBOOT.BIN, default.self, and default_mp.self files only).3. After the conversion, move the original files (the ones inside the temp folder you made in step 1) to the converted folder "BLES00687\USRDIR". (resulting NPEB00687 folder should be small, around 19-20MB in size and BLES00684 should be around 7.15GB)4. Make the packages with Make-Backup-PKG, game package will be small (19-20MB) while patch will be the biggest one (7.15GB)
1. Download the update 1.06 of the regular US version of Fallout: NV (BLUS30500), 2. Unpack the update PKG and then replace the EBOOT.BIN of the disc game (BLUS30888) folder with the one from the unpacked update PKG, 3. Edit the PARAM.SFO of the disc game (BLUS30888) folder to change its 'Title ID' with the one of the update (in this case write "BLUS30500"), change 'PS3 System' into 4.46, then 'Version' and 'App Ver' into 1.06. Save changes and overwrite, 4. Convert your customized BLUS30888 (PS3_GAME) folder using PS3GameConvert. When asked for a game update, click 'yes' then select the downloaded update 1.06 PKG of Fallout: NV (BLUS30500) regular version, 5. After conversion, use Make PKG or make-backup-pkg tool to make it a PKG and then install on PS3 with Debug Packages enabled in this order: game PKG, patch PKG, LIC PKG. !Ah2kvD0luiUZqWIs3PKRSVA-35nX Note: Click to talk about how it works
1. Download the update 1.06 of the regular EU Spanish version of Fallout: NV (BLES00905), 2. Unpack the update PKG and then replace the EBOOT.BIN of the disc game (BLES01475) folder with the one from the unpacked update PKG, 3. Edit the PARAM.SFO of the disc game (BLES01475) folder to change its 'Title ID' with the one of the update (in this case write "BLES00905"), change 'PS3 System' into 4.46, then 'Version' and 'App Ver' into 1.06. Save changes and overwrite, 4. Convert your customized BLES01475 (PS3_GAME) folder using PS3GameConvert. When asked for a game update, click 'yes' then select the downloaded update 1.06 PKG of Fallout: NV (BLES00905) regular version, 5. After conversion, use Make PKG or make-backup-pkg tool to make it a PKG and then install on PS3 with Debug Packages enabled in this order: game PKG, patch PKG, LIC PKG. Note: Click to talk about how it works
For DTU/Inject: Game conversion not required: 1. Extract the folder PS3_GAME and rename it into BCES00129GAME, 2. Download the 1.03 update patch BCES00129 then unpack it, 3. In the folder BCES00129GAME, copy all the files from the patch except param.sfo (ie param.sfo in BCES00129GAME must remain native to the disk), 4. In the folder BCES00129GAME, edit param.sfo. Change Category DG (Disc Game) to HG (HardDrive Game) then game version number to the same version of the patch. 5. Fold BCES00129GAME and BCES00129 to the console. You're playing. All is simple
Using PKG maker - folder NPEA00129 needs to be the main full game folder BCES00129 will be patch downloaded and unpacked. Following Russian instructions above BCES00129GAME would change to NPEA00129 for creating a pkg properly in pkg maker.
Game Conversion not required:1. Rename the folder PS3_GAME to NPUA98155,2. Unpack the patch for BCUS98155,3. Copy all the files from the patch except PARAM.SFO and paste in NPUA98155,4. Edit the PARAM.SFO from NPUA98155 to change Category from DG (Disc Game) into HG, (Harddrive Game) and app version to 01.03,5. For Inject: Transfer the two folders (NPUA98155 & BCUS98155) to the console,5. For HAN: Use make-backup-pkg with the two folders (NPUA98155 & BCUS98155) to create 2 working pkgs.
1. Rename patch folder into BCES00664DATA then delete the entire contents of its USRDIR folder,2. Copy all dataXX.psarc from the disc files into that folder,3. Edit the PARAM.SFO and remove the lines: PS3 System, Parental Lock Level, App Ver and Target Ver. Patch 2.10 (again) with the modified PARAM.SFO (HG and APP Ver 2.51) in the original folder (BCES00664) or in BCES00664GAME + DFEngine.sprx from patch 2.30. [CFW2OFW Helper v8].
Appreciate the explanation. I'm not sure what I find more amusing: whether people think that by putting 2k sports in their name they can convince you they actually work there or that that somehow makes them the leading authority on 2k11 ratings. Actually that last point just depresses me.
weight makes a difference in Real life, but as far as 2k11 I'm not sure if the actual weight listed of the player makes a difference as far as how the player plays. I believe 2k uses the low post offense/defense attribute and/or strength attribute for that. Height on the other hand, DOES make a difference.
Question, do you use custom sliders, or default? -2k-sliders/449685-puntnls-nba-2k11-slider-tweaks-use-real-2k-insider-roster.html has sliders that he believes works amazingly well with your rosters, and I must agree with him. I just want the game as sim as possible, and I believe you want the same, with you being the ratings guru and all.
Yeah I guess the previous poster is asking the same thing I am, do you use any custom sliders? -2k-sliders/449685-puntnls-nba-2k11-slider-tweaks-use-real-2k-insider-roster.htmlis a good set for all who don't have any, but Rashidi, could you please tell us your set? 2ff7e9595c
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